Some floor squares contain boxes, and some floor squares are marked as storage locations. The game is played on a board of squares, where each square is a floor or a wall. The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982. 'warehouse keeper' ) is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. 1981 video game A Sokoban puzzle being solved.